Tuesday, 24 January 2012

Games Night

So tonight is games night! We are currently playing a hacked Cyberpunk 2020; the setting is a parallel 2011, a Soviet Liverpool of Russian corporations, cyborgs and dirty dealings.

I am thinking about switching in a different character; I've contacted my GM (who was also the best man at my wedding) to see what he thinks. My current character is a kind of take on a Nomad. His "Family" is a digital one, in some respects he is more of a private investigator/freelance spy than anything else. I tend to call his "Family" skill "Network" or something similar. It then becomes more of a skill based on what his "Network" can offer or provide.

I'm not sure entirely how successful he has been in terms of his character class - given that, actually, I've not defined "Network" very well - but he has been pretty good at getting himself into and out of sticky situations. Given that the other two players' characters have all been knocked out of play (no-one has died but several have been benched in-game for a couple of weeks), it seems like it might be good to switch out Simon Anderson, freelancer, and switch in, Davey Smith, fixer.

Oh, and another thing: I need to get a 12mm handcannon like my fellow players have kitted their characters out with! I haven't thought much about weaponry in-game, tending to hope that I won't need more than a simple pistol. After all, how crazy would it be to see people running around a city with huge automatic weapons? But this 12mm pistol does 4d6+1 damage!! You only need 8 points of clear damage in a single attack to completely mess-up a body area, and for an NPC/enemy that is usually a knockout.

Anyways, just some thoughts ahead of the weekly game. Come back tomorrow (if you're interested) for what happened!

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